7 Days Cat-Sitting Daily Chores Checklist
The exact loop every day — plus the night audit that saves your week.
If you only keep one page open while playing 7 Days Cat-Sitting, make it this daily chores checklist. The horror fantasy is loud, but the ruleset is domestic: feed Whiskers, clean litter, finish laser play, grab mail, lock the door, eat dinner, fix anything weird, then sleep. Skip a line and the game converts that skip into a named ending badge. This guide is the spoken checklist, the night audit for soft traps like Misplaced, and the links to deeper pages when something goes wrong.
The seven-step day (say it out loud)
- Feed — Food from cupboard into Whiskers’ bowl. Skipping this farms Unfinished Business.
- Litter — Finish the litter minigame completely. Skipping farms Uh oh Stinky.
- Laser — Fill the blue play bar with normal pointer movement. Skipping farms Ancy; spinning wildly can farm Blackhole.
- Mail — Collect the mail while the mailbox still exists. Skipping farms Evicted. If Void ate the mailbox, close blinds first — see Anomalies.
- Lock — Close and lock the front door after you are inside. Unlocked sleep farms Intruder Alert; open-door sleep farms Cya Later.
- Dinner — Take the microwave meal out, close the fridge, heat it, eat it. Skipping dinner farms Starved; open fridge farms Cold as Ice; stove left on farms Fired.
- Sleep — Only after the night audit below. Sleep is a submit button, not a pause menu.
New players should still read Getting Started once for where each prop lives, then return here every night.
Night audit (ten-second form)
Stand at the bedroom doorway and answer every line:
- Front door closed and locked?
- Fridge shut?
- Dinner eaten?
- Litter done and laser bar full?
- Whiskers looks like Whiskers (no human head)?
- Windows / blinds / curtains correct for tonight’s events?
- Toilet clear?
- Hallway empty (Tall Man photographed if he appeared)?
- TV off (unless you still need it on for an active Catzilla response — then finish that, then off)?
- No active HIDE warning?
- Anything moved? Furniture, wall color behind the TV, chairs, lamps — investigate Misplaced tells before you sleep.
If any answer is “maybe,” walk the house again. Hesitation is a free save.
Misplaced is a chore-adjacent fail
Players often treat Misplaced as RNG. It is closer to a perception chore: the house layout changed and you slept without investigating. Comments on popular survival videos repeatedly blame Day 1 deaths on “something misplaced” or a wall color shift behind the TV. On a good run:
- Notice the wrong object or wrong color.
- Investigate / interact until the house feels normal again.
- Re-run the night audit.
- Sleep only when the layout matches your mental map.
Full badge notes: Misplaced Ending. Pair with Day 1 Survival on your first week.
Anomaly inserts (do not skip chores)
When a threat appears mid-loop, pause the chore list, fix the threat, then resume unfinished steps. Common inserts:
| Threat | Fix | Related ending if you sleep wrong |
|---|---|---|
| Void darkness / missing mailbox | Close all blinds | Voided — Voided Ending |
| Tall Man in hallway | Phone photo | Peek a boo — Peek a Boo Ending |
| Granny knocking | Wait; never open | Granny is Here |
| Toilet head | Flush | Down the Drain |
| Human-head Whiskers | Stare | Not my Cat! |
| Window face | Close curtains | I see you |
| Street giant | TV on, then TV off before bed | Catzilla / Screen Time — Catzilla Ending |
| HIDE flash | Back room, close door | Found You |
Deep table: Anomalies. Priority opinions: Tier List.
Multiplayer caller script
If friends join, nominate one caller who reads this page’s seven steps and the night audit aloud. Assign lock duty to one person. Do not all stare at the first jumpscare while litter is still dirty.
How this page fits the wiki
- Learning props: Getting Started and Players
- First night focus: Day 1 Survival
- Perfect week: Cannon Good Ending
- Badge farming: All Endings
- Hub map: Guides
- Patch habits: Updates
No verified Codes are required to complete chores. Treat aggregator “Cat Treat” strings as noise.
Mindset
Cat-sitting is a verification job. The game rewards players who narrate the loop and punish players who click sleep on vibes. Keep this checklist open, speak the seven steps, run the night audit, and only then submit the day. Do that for seven nights and the Cannon Good Ending becomes a schedule, not a miracle.
Frequently Asked Questions
Quick answers about surviving Whiskers and every anomaly.
What are the daily chores in 7 Days Cat-Sitting?
Feed Whiskers, clean the litter, finish laser play, collect mail, lock the door, eat microwave dinner, then sleep after a night audit that also catches anomalies and Misplaced furniture.
In what order should I do chores?
Any order works if every step finishes before sleep. Many players do feed → litter → laser → mail → lock → dinner → audit → sleep so lock and fridge checks happen late.
What is the night audit?
A final pass confirming door lock, fridge closed, chores done, Whiskers normal, windows correct, toilet clear, hallway empty, TV state correct, no HIDE, and no misplaced furniture.
Why do players still die after finishing chores?
They sleep with an unresolved anomaly or a Misplaced layout change. Chores keep Whiskers happy; the audit keeps you alive.
Do I need promo codes for the checklist?
No. There are no verified promo codes for this experience. Badges come from play.
Where do I go after mastering the checklist?
Attempt the Cannon Good Ending week, then farm remaining badges from the All Endings guide.